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#ifndef __INC_CLOCKLESS_ARM_D21
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#define __INC_CLOCKLESS_ARM_D21
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#include "platforms/arm/common/m0clockless.h"
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FASTLED_NAMESPACE_BEGIN
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#define FASTLED_HAS_CLOCKLESS 1
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template <uint8_t DATA_PIN, int T1, int T2, int T3, EOrder RGB_ORDER = RGB, int XTRA0 = 0, bool FLIP = false, int WAIT_TIME = 50>
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class ClocklessController : public CLEDController {
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typedef typename FastPinBB<DATA_PIN>::port_ptr_t data_ptr_t;
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typedef typename FastPinBB<DATA_PIN>::port_t data_t;
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data_t mPinMask;
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data_ptr_t mPort;
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CMinWait<WAIT_TIME> mWait;
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public:
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virtual void init() {
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FastPinBB<DATA_PIN>::setOutput();
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mPinMask = FastPinBB<DATA_PIN>::mask();
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mPort = FastPinBB<DATA_PIN>::port();
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}
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virtual uint16_t getMaxRefreshRate() const { return 400; }
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virtual void clearLeds(int nLeds) {
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showColor(CRGB(0, 0, 0), nLeds, 0);
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}
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// set all the leds on the controller to a given color
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virtual void showColor(const struct CRGB & rgbdata, int nLeds, CRGB scale) {
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PixelController<RGB_ORDER> pixels(rgbdata, nLeds, scale, getDither());
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mWait.wait();
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cli();
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showRGBInternal(pixels);
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sei();
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mWait.mark();
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}
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virtual void show(const struct CRGB *rgbdata, int nLeds, CRGB scale) {
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PixelController<RGB_ORDER> pixels(rgbdata, nLeds, scale, getDither());
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mWait.wait();
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cli();
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showRGBInternal(pixels);
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sei();
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mWait.mark();
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}
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#ifdef SUPPORT_ARGB
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virtual void show(const struct CARGB *rgbdata, int nLeds, CRGB scale) {
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PixelController<RGB_ORDER> pixels(rgbdata, nLeds, scale, getDither());
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mWait.wait();
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cli();
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showRGBInternal(pixels);
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sei();
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mWait.mark();
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}
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#endif
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// This method is made static to force making register Y available to use for data on AVR - if the method is non-static, then
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// gcc will use register Y for the this pointer.
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static uint32_t showRGBInternal(PixelController<RGB_ORDER> & pixels) {
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struct M0ClocklessData data;
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data.d[0] = pixels.d[0];
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data.d[1] = pixels.d[1];
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data.d[2] = pixels.d[2];
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data.s[0] = pixels.mScale[0];
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data.s[1] = pixels.mScale[1];
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data.s[2] = pixels.mScale[2];
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data.e[0] = pixels.e[0];
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data.e[1] = pixels.e[1];
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data.e[2] = pixels.e[2];
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data.adj = pixels.mAdvance;
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typename FastPin<DATA_PIN>::port_ptr_t portBase = FastPin<DATA_PIN>::port();
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showLedData<8,4,T1,T2,T3,RGB_ORDER, WAIT_TIME>(portBase, FastPin<DATA_PIN>::mask(), pixels.mData, pixels.mLen, &data);
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return 0; // 0x00FFFFFF - _VAL;
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}
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};
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FASTLED_NAMESPACE_END
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#endif // __INC_CLOCKLESS_ARM_D21
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#ifndef __INC_FASTLED_ARM_D21_H
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#define __INC_FASTLED_ARM_D21_H
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#include "fastled_delay.h"
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#include "fastpin_arm_d21.h"
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#include "clockless_arm_d21.h"
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#endif
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@@ -0,0 +1,95 @@
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#ifndef __INC_FASTPIN_ARM_SAM_H
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#define __INC_FASTPIN_ARM_SAM_H
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FASTLED_NAMESPACE_BEGIN
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#if defined(FASTLED_FORCE_SOFTWARE_PINS)
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#warning "Software pin support forced, pin access will be sloightly slower."
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#define NO_HARDWARE_PIN_SUPPORT
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#undef HAS_HARDWARE_PIN_SUPPORT
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#else
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/// Template definition for STM32 style ARM pins, providing direct access to the various GPIO registers. Note that this
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/// uses the full port GPIO registers. In theory, in some way, bit-band register access -should- be faster, however I have found
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/// that something about the way gcc does register allocation results in the bit-band code being slower. It will need more fine tuning.
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/// The registers are data output, set output, clear output, toggle output, input, and direction
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template<uint8_t PIN, uint8_t _BIT, uint32_t _MASK, int _GRP> class _ARMPIN {
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public:
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typedef volatile uint32_t * port_ptr_t;
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typedef uint32_t port_t;
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#if 0
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inline static void setOutput() {
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if(_BIT<8) {
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_CRL::r() = (_CRL::r() & (0xF << (_BIT*4)) | (0x1 << (_BIT*4));
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} else {
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_CRH::r() = (_CRH::r() & (0xF << ((_BIT-8)*4))) | (0x1 << ((_BIT-8)*4));
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}
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}
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inline static void setInput() { /* TODO */ } // TODO: preform MUX config { _PDDR::r() &= ~_MASK; }
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#endif
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inline static void setOutput() { pinMode(PIN, OUTPUT); } // TODO: perform MUX config { _PDDR::r() |= _MASK; }
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inline static void setInput() { pinMode(PIN, INPUT); } // TODO: preform MUX config { _PDDR::r() &= ~_MASK; }
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inline static void hi() __attribute__ ((always_inline)) { PORT->Group[_GRP].OUTSET.reg = _MASK; }
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inline static void lo() __attribute__ ((always_inline)) { PORT->Group[_GRP].OUTCLR.reg = _MASK; }
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// inline static void lo() __attribute__ ((always_inline)) { PORT->Group[_GRP].BSRR = (_MASK<<16); }
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inline static void set(register port_t val) __attribute__ ((always_inline)) { PORT->Group[_GRP].OUT.reg = val; }
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inline static void strobe() __attribute__ ((always_inline)) { toggle(); toggle(); }
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inline static void toggle() __attribute__ ((always_inline)) { PORT->Group[_GRP].OUTTGL.reg = _MASK; }
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inline static void hi(register port_ptr_t port) __attribute__ ((always_inline)) { hi(); }
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inline static void lo(register port_ptr_t port) __attribute__ ((always_inline)) { lo(); }
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inline static void fastset(register port_ptr_t port, register port_t val) __attribute__ ((always_inline)) { *port = val; }
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inline static port_t hival() __attribute__ ((always_inline)) { return PORT->Group[_GRP].OUT.reg | _MASK; }
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inline static port_t loval() __attribute__ ((always_inline)) { return PORT->Group[_GRP].OUT.reg & ~_MASK; }
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inline static port_ptr_t port() __attribute__ ((always_inline)) { return &PORT->Group[_GRP].OUT.reg; }
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inline static port_ptr_t sport() __attribute__ ((always_inline)) { return &PORT->Group[_GRP].OUTSET.reg; }
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inline static port_ptr_t cport() __attribute__ ((always_inline)) { return &PORT->Group[_GRP].OUTCLR.reg; }
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inline static port_t mask() __attribute__ ((always_inline)) { return _MASK; }
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};
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#define _R(T) struct __gen_struct_ ## T
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#define _RD32(T) struct __gen_struct_ ## T { static __attribute__((always_inline)) inline volatile PortGroup * r() { return T; } };
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#define _IO32(L) _RD32(GPIO ## L)
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#define _DEFPIN_ARM(PIN, L, BIT) template<> class FastPin<PIN> : public _ARMPIN<PIN, BIT, 1 << BIT, L> {};
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// Actual pin definitions
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#if defined(ARDUINO_SAMD_ZERO)
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#define MAX_PIN 42
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_DEFPIN_ARM( 0,0,10); _DEFPIN_ARM( 1,0,11); _DEFPIN_ARM( 2,0, 8); _DEFPIN_ARM( 3,0, 9);
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_DEFPIN_ARM( 4,0,14); _DEFPIN_ARM( 5,0,15); _DEFPIN_ARM( 6,0,20); _DEFPIN_ARM( 7,0,21);
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_DEFPIN_ARM( 8,0, 6); _DEFPIN_ARM( 9,0, 7); _DEFPIN_ARM(10,0,18); _DEFPIN_ARM(11,0,16);
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_DEFPIN_ARM(12,0,19); _DEFPIN_ARM(13,0,17); _DEFPIN_ARM(14,0, 2); _DEFPIN_ARM(15,1, 8);
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_DEFPIN_ARM(16,1, 9); _DEFPIN_ARM(17,0, 4); _DEFPIN_ARM(18,0, 5); _DEFPIN_ARM(19,1, 2);
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_DEFPIN_ARM(20,0,22); _DEFPIN_ARM(21,0,23); _DEFPIN_ARM(22,0,12); _DEFPIN_ARM(23,1,11);
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_DEFPIN_ARM(24,1,10); _DEFPIN_ARM(25,1, 3); _DEFPIN_ARM(26,0,27); _DEFPIN_ARM(27,0,28);
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_DEFPIN_ARM(28,0,24); _DEFPIN_ARM(29,0,25); _DEFPIN_ARM(30,1,22); _DEFPIN_ARM(31,1,23);
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_DEFPIN_ARM(32,0,22); _DEFPIN_ARM(33,0,23); _DEFPIN_ARM(34,0,19); _DEFPIN_ARM(35,0,16);
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_DEFPIN_ARM(36,0,18); _DEFPIN_ARM(37,0,17); _DEFPIN_ARM(38,0,13); _DEFPIN_ARM(39,0,21);
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_DEFPIN_ARM(40,0, 6); _DEFPIN_ARM(41,0, 7); _DEFPIN_ARM(42,0, 3);
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#define SPI_DATA 24
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#define SPI_CLOCK 23
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#define HAS_HARDWARE_PIN_SUPPORT
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#endif
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#endif // FASTLED_FORCE_SOFTWARE_PINS
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FASTLED_NAMESPACE_END
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#endif // __INC_FASTPIN_ARM_SAM_H
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@@ -0,0 +1,26 @@
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#ifndef __INC_LED_SYSDEFS_ARM_D21_H
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#define __INC_LED_SYSDEFS_ARM_D21_H
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#define FASTLED_ARM
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#define FASTLED_ARM_M0_PLUS
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#ifndef INTERRUPT_THRESHOLD
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#define INTERRUPT_THRESHOLD 1
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#endif
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// Default to allowing interrupts
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#ifndef FASTLED_ALLOW_INTERRUPTS
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#define FASTLED_ALLOW_INTERRUPTS 0
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#endif
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#if FASTLED_ALLOW_INTERRUPTS == 1
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#define FASTLED_ACCURATE_CLOCK
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#endif
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// reuseing/abusing cli/sei defs for due
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#define cli() __disable_irq();
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#define sei() __enable_irq();
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#endif
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